Pokemon Ice Attack 2 X Dmg To Water

  1. Pokemon Ice Attack 2 X Dmg To Water Free

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2 x ist
Type
Power
PP
Effect
Aqua JetWater4010020User attacks first.
Aqua RingWater20Restores a little HP each turn.
Aqua TailWater909010
Bouncy BubbleWater9010015User recovers half the HP inflicted on opponent.
BrineWater6510010TM55Power doubles if opponent's HP is less than 50%.
BubbleWater4010030May lower opponent's Speed.10
Bubble BeamWater6510020May lower opponent's Speed.10
ClampWater358510Traps opponent, damaging them for 4-5 turns.
CrabhammerWater1009010High critical hit ratio.
DiveWater8010010TM45Dives underwater on first turn, attacks on second turn.
Fishious RendWater8510010If the user attacks before the target, the power of this move is doubled.
G-Max Foam BurstWaterKingler-exclusive G-Max Move. Harshly lowers opponents' Speed.
G-Max StonesurgeWaterDrednaw-exclusive G-Max Move. Sets up Stealth Rock.
Hydro CannonWater150905User must recharge next turn.
Hydro PumpWater110805
Hydro VortexWater1Water type Z-Move.
Life DewWater10User and teammates recover HP.
LiquidationWater8510010The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Max GeyserWaterWater type Dynamax move. Summons heavy rain.
Muddy WaterWater908510May lower opponent's Accuracy.30
Oceanic OperettaWater1951Primarina-exclusive Z-Move.
OctazookaWater658510May lower opponent's Accuracy.50
Origin PulseWater1108510Hits all adjacent opponents.
Rain DanceWater5TM33Makes it rain for 5 turns.
Razor ShellWater759510TM83May lower opponent's Defense.50
ScaldWater8010015May burn opponent.30
Snipe ShotWater8010015Ignores moves and abilities that draw in moves.
SoakWater10020Changes the target's type to water.
Sparkling AriaWater9010010Heals the burns of its target.
Splishy SplashWater9010015May paralyze opponent.30
Steam EruptionWater110955May burn opponent.30
SurfWater9010015Hits all adjacent Pokémon.
Water GunWater4010025
Water PledgeWater8010010Added effects appear if preceded by Fire Pledge or succeeded by Grass Pledge.
Water PulseWater6010020May confuse opponent.20
Water ShurikenWater1510020Hits 2-5 times in one turn.
Water SportWater15Weakens the power of Fire-type moves.
Water SpoutWater1501005The higher the user's HP, the higher the damage caused.
WaterfallWater8010015May cause flinching.20
WhirlpoolWater358515TM36Traps opponent, damaging them for 4-5 turns.
WithdrawWater40Raises user's Defense.

Pokemon Ice Attack 2 X Dmg To Water Free

Name Type Cat. PP Att. Acc. Effect
Aurora Beam 20 65 100 The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Aurora Veil 20 -- -- This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Avalanche 10 60 100 The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Blizzard 5 110 70 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Freeze Shock 5 140 90 On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.
Freeze-Dry 20 70 100 The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Freezy Frost 15 90 100 The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.
Frost Breath 10 60 90 The user blows its cold breath on the target. This attack always results in a critical hit.
Glaciate 10 65 95 The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.
Hail 10 -- -- The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Haze 30 -- -- The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Ice Ball 20 30 90 The user attacks the target for five turns. The move's power increases each time it hits.
Ice Beam 10 90 100 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Burn 5 140 90 On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
Ice Fang 15 65 95 The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Ice Hammer 10 100 90 The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Ice Punch 15 75 100 The target is punched with an icy fist. This may also leave the target frozen.
Ice Shard 30 40 100 The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Icicle Crash 10 85 90 The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
Icicle Spear 30 25 100 The user launches sharp icicles at the target two to five times in a row.
Icy Wind 15 55 95 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Mist 30 -- -- The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Powder Snow 25 40 100 The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
Sheer Cold 5 -- 30 The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
Subzero Slammer 1 -- -- The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Subzero Slammer 1 -- -- The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
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