Poe Does Frost Blades Beneffit From Melee Dmg

Poe does frost blades benefit from melee dmg 2
Whats the point in having so many gems that fulfill the same role?
Build diversity?
Last bumped on Jan 18, 2018, 4:39:04 AM
Posted by
MBata
on Nov 19, 2017, 2:06:41 PM
i really hope that this gem is disabled as soon as your skill aint single target
therefor melee splash linked to it would prevent it from working
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Posted by
on Nov 19, 2017, 2:12:40 PM
Functional difference, more options for what suits your build specifically. or how you prefer the game to feel. The sort of foundation PoE was originally build on.
Melee Splash only spreads the damage of existing swings, not any of the secondary effects however scales well with other sources of additional hits. Does nothing for true single target damage output.
Multistrike increases the number of attacks you make, at the cost of reducing overall control of your character. Has the benefit of scaling off of other things that trigger on your swings such as secondary attack effects, melee splash included.
Ancestral Call like multistrike grants full additional attacks, that also trigger all secondary effects however are limited to only striking additional targets beyond the first, and does not have the cost of hindering the control of your character.
Use one, use two, use three. Whatever fits the build, whatever feels nicest to use. Not just clear multipliers to slap onto a skill.
Posted by
on Nov 19, 2017, 2:16:31 PM
Pretty sure I'll be switching from MS to AC in most cases. Not getting locked into an attack sequence is a big sell with me.
The reason they're looking for alternatives.. Single target melee isn't being used except by people who what to show off that they can use something no one else likes. Making it not quite single target might make it more appealing. It wont, but it might.
Posted by
Shagsbeard
on Nov 19, 2017, 2:56:10 PM
Multistrike and melee splash are mostly for skills that have the actual attack hit as their main dps source and/or cooldowns, flicker strike being one of the prime examples.
Ancestral call would be for namelocking skills that are all about their secondary effects, frost blades, wild strike, molten strike and static strike for instance.
So while they seem similar, they have quite different uses. Though to be honest, multistrike will probably still be the most used one of them.
I make dumb builds, therefore I am.
This forum is a worse place without Charan.
Posted by
on Nov 19, 2017, 3:25:31 PM
Not sure AC will work with Frost Blades. Depends on how they define 'Single Target'.
Posted by
Shagsbeard
on Nov 19, 2017, 3:32:44 PM
'
Not sure AC will work with Frost Blades. Depends on how they define 'Single Target'.

Well, you do attack only one monster at the time with FB. You attack 'one single target'. The rest is just secondary effects.
If your dad doesn't have a beard, you've got two mums
Posted by
Phrazz
on Nov 19, 2017, 3:56:57 PM
True.. but as a mathematician I've come to read new words with skepticism. It's totally up to them to classify what they want as 'single target'. Can it be supported with MS?
Last edited by Shagsbeard on Nov 19, 2017, 4:19:14 PM
Posted by
Shagsbeard
on Nov 19, 2017, 4:17:53 PM
'
Whats the point in having so many gems that fulfill the same role?
Build diversity?

This right here is exactly what Supports 'should' have been, imo, moreso than just another More Damage multiplier - give actual choices and options. The choice between 30% More Damage and 40% More Damage isn't any choice at all; Essence Drain links were always super dumb and boring, simply find the next biggest More multiplier, and none of them had a real downside until Slower Projectiles (which was the 6L slot anyways). The choice between Splash and Ancestral Call actually matters, and the potential option of 'why not both' adds another layer on top. They have their own time and place, benefits and detriments, and opinions on these will inevitably vary.
So yes, diversity :) This is a good thing. Offer more real differences, not plain higher numbers.
-------------
Frost Blades is a 'single-target Melee Attack', yes. Projectiles are not Melee, and they're not really part of the weapon swing. EQ doesn't target a single enemy with its swing, but an entire AoE instead.
Last edited by Vipermagi on Nov 19, 2017, 6:06:59 PM
Posted by
on Nov 19, 2017, 6:05:50 PM
'
'
Whats the point in having so many gems that fulfill the same role?
Build diversity?

This right here is exactly what Supports 'should' have been, imo, moreso than just another More Damage multiplier - give actual choices and options. The choice between 30% More Damage and 40% More Damage isn't any choice at all; Essence Drain links were always super dumb and boring, simply find the next biggest More multiplier, and none of them had a real downside until Slower Projectiles (which was the 6L slot anyways). The choice between Splash and Ancestral Call actually matters, and the potential option of 'why not both' adds another layer on top. They have their own time and place, benefits and detriments, and opinions on these will inevitably vary.
So yes, diversity :) This is a good thing. Offer more real differences, not plain higher numbers.

I have to agree with you
it does increase diversity, as long as you cant link them all together otherwise it would just be
No limitation is as bad for diversity than Heavy limitation
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Last edited by Sexcalibure on Nov 19, 2017, 6:10:39 PM
Posted by
on Nov 19, 2017, 6:09:10 PM
Melee

Showing how much dmg we took from an add details today. NO.4 PoE 3.3 Build Fast clear League Starter Assassin Build With Frost Blades This build utilizes Assassin as a natural means of damage and essential strike reliability to produce Frost Blades feel good, the shattering screen just after a screening of monsters.

I'm currently leveling using FB, and I'm using FB+WED+MeleePhys+Multistrike+Melee Splash+Reduced Mana. I'm also using the Point Blank node. It seems to be working well atm.
Posted by
Constraint
on Jul 28, 2015, 9:44:44 PM
I've just finished making a build thread for the Frost Blades build I've been running. I'm using an Oro's Sacrifice with the skill and it's working great! If anyone is curious, here is the link:
https://www.pathofexile.com/forum/view-thread/1363311
Posted by
on Jul 29, 2015, 9:53:42 AM
Have you tested chain instead of fork? I think it might be better.
Posted by
on Jul 29, 2015, 5:52:04 PM
'
Have you tested chain instead of fork? I think it might be better.

Yes I did. Read FAQ I explained my point there.
It is actually better in clear speed on average but I won't call it huge advantage.
Melee: Frost blades, Frenzy.
Spell: EK, Firestorm.
Last edited by MCSMvsME on Jul 29, 2015, 6:27:24 PM
Posted by
on Jul 29, 2015, 6:26:43 PM
Have you tried out pierce? I was thinking of trying it, seems it would be great for the projectiles.
Im actually finding the seeking projectiles adequate without fork too while leveling.
Last edited by idiezalot on Aug 10, 2015, 12:40:45 AM
Posted by
on Aug 9, 2015, 8:02:12 PM
While I've currently switched back to Reave (the AoE clear is simply better to be honest) I've leveled up and mapped with Frost Blades.
Passive Tree
As you can see I've really only picked up either Phys or Crit nodes because of the projectile mechanics.
If you get enough crit using Herald of Ice will speed up the clearing of packs even more, it just sadly lacks behind Reave.


If I remember correctly the fully buffed tooltip DPS was around 75-85k with a 6L and Bino's.
Now the issue is that Reave just does more DPS because Melee Physical Damage is so strong or you can get the same DPS with more area.
Don't get me wrong, I really enjoyed playing Frost Blades but for maximum clear speed you're better off using Reave (or wait for GGG to buff Frost Blades :) )
Posted by
HeavensRejected
on Aug 10, 2015, 4:46:18 AM
A funny thing to do but totally NOT endgame viable doable with a fast 1h (usually 7 to atk/s) or a 6L wideswing:
FB + multistrike + melee splash + gmp + chain + knock back
Its funnier with a wideswing if you took the fending passives and both witch and templar aoe
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Posted by
WikarinaTana
on Aug 11, 2015, 6:23:41 PM
'

Marauder? No you will struggle with accuracy.
Duelist. GOOD
Scion. GOOD
Ranger. GOOD
Shadow. GOOD
(..)


You can trade scions starting resist nodes 1:1 for marauders life/armor in your skilltree.
The only difference in terms of 'accuracy struggles' is: lvl1 scion has 20 dex, marauder has 14. Which means nothing at all.
So if your build makes a Scion not struggle with accuracy, same applies to a Marauder.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Last edited by Peterlerock on Aug 12, 2015, 11:50:24 AM
Posted by
Peterlerock
on Aug 11, 2015, 7:29:42 PM
'

You can trade scions starting resist nodes 1:1 for marauders life/armor in your skilltree.
The only difference in terms of 'accuracy struggles' is: lvl1 scion has 20 dex, marauder has 14. Which means nothing at all.
So if your build makes a Scion not struggle with accuracy, same applies to a Marauder.

I need these resists to get overcap required to run ele weakness maps.
Of course I can play marauder, but playing it from the start with 0 accuracy is less comfortable. In end game it's not the case of course.
Melee: Frost blades, Frenzy.
Spell: EK, Firestorm.
Posted by
on Aug 18, 2015, 8:45:37 AM

Poe Does Frost Blades Benefit From Melee Dmg Free

Frost Blades is a melee skill that shoots a cone of projectiles behind the first target you hit. This is why the skill is great for clearing and also has respectable single target damage potential. This is why the skill is great for clearing and also has respectable single target damage potential. The one benefit Frost Blades does have over Lightning Strike in this instance, is that the quality upgrades for Lightning Strike (pierce chance) are worthless if you have chaining (i.e. The Ricochet from Deadeye) which Frost Blades does greatly benefit from. Sep 08, 2019  Frost Blades Raider is a Top Tier Melee build for Path of Exile's Patch 3.8. Our in-depth guide includes recommended Items, Passives, Skill Gem setups, and leveling tips. Check out the best PoE Builds at Odealo.com. On level 16 start using Herald of Ice and on level 18 link your Frost Blades with Elemental Damage with Attacks Support. At level 24 start using your Hatred.In the early stages of the game bosses will pose a challenge, you can switch Ancestral Call Support for Melee Physical Damage Support if you want to kill them faster.

Poe Does Frost Blades Benefit From Melee Dmg Free

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