Diablo 3 Wol Area Dmg Or Vitality Ring

Percentage life vs vitality? Ask Question Asked 7 years, 6 months ago. 10% more life gives you 10% more overall hp. I have a ring with +8% life and no vitality at all. It is the only piece of gear I currently have with a +life%. Browse other questions tagged diablo-3 or ask your own question.

  1. Diablo 3 Wol Area Dmg Or Vitality Ring Free
  2. Diablo 3 Wol Area Dmg Or Vitality Ring 1
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One of the best Monk builds with one of the best Greater Rifts pushing capabilities

Sunwuko is one of the best Monk sets in Diablo 3. It offers several solid builds for various purposes. Here, we are presenting the best Solo Greater Rift pushing build based on the Monkey King's Garb set. If you prefer better mobility over raw DPS, you can also try the Sunwuko WoL's speed-farming variation. Our full guide can be found here.

  • Diablo 3's Patch 2.6.4 brought significant changes to Raekor's Set bonus damage which now increases the damage of Fury spenders by up to an astounding 27500%! This is one of the highest damage bonuses out of all Diablo 3 sets, and on top of that, it's one that can be easily reached within a matter of seconds and selected Fury Spenders can be.
  • You can easily improve that by 200 damage which is like an entire ancient ring Max dmg roll. Then rr for higher Dmg. If not rr Area Dmg for cdr. Remember that weapons can roll 10% cdr. I would consider getting a different shoulder, neck and rings. This is for Diablo 3 in Nintendo Switch, so I am very apprehensive of technical.
  • End Game: Stat choices, area damage vs elemental damage vs int vs vitality. Do we ever pick area damage over vitality? I actually enchanted some vitality stats to Area Damage and had huge success with this. A subreddit for questions and discussions related to the Witch Doctor class in Diablo 3.
  • Vitality is one of the core attributes for characters in Diablo III. It governs the amount of Life a character has. Each point of Vitality gives: +x to Life. Attribute Design edit edit source All attributes have changed since their original conception. In December 2010 Bashiok made an announcement about these changes.

To check the full list of our Best Diablo 3 builds visit: The Best Diablo 3 builds by Odealo

Diablo 3 wol area dmg or vitality ring 1

Table of contents

  1. General information
  2. Recommended items
  3. Recommended skills

General information

The entire build is based on the Monkey King's Garb (named after Sunwuko the Monkey King) set which provides the following bonuses:

  • Damage taken is reduced by 50% while Sweeping Wind is active (2/6)
  • Sweeping Wind spawns a decoy every tick next to the last enemy the Monk hit. The decoy taunts nearby enemies and then explodes for 1000% damage for each stack of Sweeping Wind currently active within 10 yards (4/6)
  • Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1500% for each stack of Sweeping Wind the Monk currently has (6/6)

Sunwuko set in combination with Vengeful Wind legendary Fist Weapon increases the damage of Wave of Light to an insane level. This combined with all the items listed below, make up for one of the strongest damage dealing abilities in the game. It is even further amplified by the use of Bastions of Will rings. Your primary attack also is used to generate additional Spirit (you won't be able to use Epiphany - Insight for that purpose), and grant increased damage reduction thanks to Spirit Guards legendary Bracers.

Sunwuko WoL build is easy to play. All you have to do is to keep your Sweeping Wind up (just casting it once you start a Greater Rift is more than enough) and spam Wave of Light. You also need to keep your buffs up that include Spirit Guards, Bastions of Will and Dashing Strike Dodge Chance to stay alive.


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Recommended items

Equipment

Head - Tzo Krin's Gaze
Stat priorities:
1) Critical Hit Chance
2) Socket
3) Dexterity / High special power value
4) Vitality
4) Secondary res.
Socket:
Special power:
Increases Wave of Light damage by 125-150%
Wave of Light is now cast at your enemy
Chest - Sunwuko's Soul
Stat priorities:
1) Dexterity
2) Vitality
3) Reduced damage from Elites
4) Secondary res.
Sockets:

Pants -Sunwuko's Leggings
Stat priorities:
1) Dexterity
2) Vitality
3) Armor
4) Secondary res.
Sockets:

Gloves- Sunwuko's Paws
Stat priorities:
1) Dexterity
2) Critical Hit Chance
3) Critical Hit Damage
4) Reduced Resource Cost
5) Secondary res.
Boots - Crudest Boots
Stat priorities:
1) Dexterity
2) Vitality
3) Increased Wave of Light damage
4) Armor
5) Secondary res.
Special power:
Mystic Ally summons double the number of Mystic Allies that fight by your side

Pauldrons - Sunwuko's Balance
Stat priorities:
1) Dexterity
2) Vitality
3) Reduced Resource Cost
4) All elemental resistances

Bracers - Spirit Guards
Stat priorities:
1) Critical Hit Chance
2) Fire damage%
3) Dexterity
4) Vitality
5) Secondary res.
Special power:
Spirit Generators reduce all damage taken by 45-60% for 3 seconds
Amulet - Sunwuko's Shines
Stat priorities:
1) Socket
2) Critical Hit Damage
3) Critical Hit Chance
4) Fire damage%
5) Dexterity
Ring - Focus
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Resource Cost Reduction
5) Area damage
6) Dexterity
(Part of the Bastions Will set)
Set bonuses:
  • Casting a resource-generating attack or primary skill grants 50% increased damage for 5 seconds. (2/2)
  • The first hit with each cast of a resource-spending attack grants 50% increased damage for 5 seconds. (2/2)

Ring - Restraint
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Resource Cost Reduction
5) Area damage
6) Dexterity
(Part of the Bastions Will set)

Belt - Kyoshiro's Soul
Stat priorities:
1) Dexterity
2) Vitality
3) Life%
4) Armor
5) Secondary res.
Special power:
Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies
Weapon - Vengeful Wind (mandatory)
1) Socket
2) Stack count increased by 7
3) High average damage
4) Damage%
5) Dexterity
6) Resource Cost reduction
Sockets:
Special power

Increases the maximum stack count of Sweeping Wind by 6-7

Weapon - Kyoshiro's Blade (optional)
1) Socket
2) High average damage
3) Damage%
4) Dexterity
5) Resource Cost reduction
Sockets:
Special power

Increases the damage of Wave of Light by 150%. When the initial impact of Wave of Light hits 3 or fewer enemies, the damage is further increased by 200-250%

Bonus Items for Season 16
(thanks to built-in Ring of Royal Grandeur power)
Ring - Obsidian Ring of the Zodiac
Reduces the remaining cooldown of one of the skills by 1 second when hitting with a resource-spending attack
Use in Kanai Cube instead of RoRG
Kanai Cube powers
Incense Torch of The Grand Temple
Reduces the Spirit cost of Wave of Light by 50%, and increases its damage by 450-500%
Pinto's Pride
Wave of Light also Slows enemies by 80% for 3 seconds and deals 125–150% increased damage
Can be freely replaced with Nemesis Bracers. If you put Pinto's Pride bracers in the cube, you are guaranteed to get the 150% Increased Wave of Light damage though
Ring of Royal Grandeur
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2)
Legendary Gems
Bane of the Trapped
  • Increases damage done to enemies under the control-impairing effects by 15%
    Upgrade: +0.3% additional damage per Rank
  • Gain an aura that slows the movement speed of enemies within 15 yards by 30% (Requires Rank 25)
Bane of the Stricken
  • Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%. Upgrade: +0.01% damage per Rank
  • Gain 25% increased damage against Rift Guardians and bosses (Requires Rank 25)
Zei's Stone of Vengeance
  • Damage dealt to each enemy hit is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards. Upgrade: +0.08% additional damage for every 10 yards, and +0.40% maximum damage bonus (at full range) per Rank
  • 20% chance on hit to Stun the enemy hit for 1 second (Requires Rank 25)

Recommended skills

Active Skills

Wave of Light
Focus a wave of light that crushes enemies for 835% damage as Holy
Explosive Light
Releases 8 waves in all directions, each dealing 830% weapon damage. Changes damage type to Fire
Your main DPS skill. With all the required items equipped, you are allowed to freely spam it
Dashing Strike
Quickly dash up to 50 yards, striking enemies along the way for 370% damage as Physical
Blinding Speed
Changes damage type to Cold, and grants 40% dodge chance for 4 seconds after using the dash
Main mobility skill. Used also for the amazing defensive buff
Crippling Wave
Unleash a series of large sweeping attacks that deal 155% damage as Physical to all enemies in front of the Monk. Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.
Tsunami
Changes damage type to Cold, increases the range and also freezes enemies with every third hit
We recommend using Desert Shroud rune. The additional spirit regen. might be only useful in extremely long and exhausting fights (GR.100+)
Sweeping Wind
Surrounds the Monk in a vortex that continuously deals 105% damage as Physical per tick to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time the Monk strikes an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect, up to 3 stacks for a total of 315% damage per tick
Inner Storm
While at maximum stacks grants 8 Spirit regenerated per second
Mandatory skill. Provides Spirit regeneration, and increases the damage of your Wave of Light skill
Mystic Ally
Passive: A mystic ally fights by the Monk's side. The ally deals 130% of their damage as Physical per swing. When the ally dies, it is reborn after 5 seconds
Active: The Mystic Ally has its damage increased by 50% for 10 seconds
Air Ally
Passive: Increases spirit regeneration by 4 per second
Active: Instantly restores 100 spirit
Air Allies are used for Spirit regeneration only
Mantra of Salvation
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements
Active: You and your allies gain an additional 20% increased resistance to all elements for 3 seconds
Agility
Also passively increases dodge chance by 35%
As you can no longer gain damage reduction from Unity and Epiphany it is required to cover up for the missing toughness by changing aura to Mantra of Salvation. If you are comfortable with your current level you may as well use Mantra of Healing - Circular Breathing for increased Spirit regen.
Passive Skills
Harmony
40% of the Player's single elemental resistances from items increases also resistance to all elements
Beacon of Ytar
Reduces all cooldowns by 20%
Sixth Sense

Increases maximum Spirit by 50 and Spirit Regeneration by 4 per second

The Guardian's Path
Provides one of the bonuses depending on the type of weapon equipped:
  • Dual-wielding: +35% dodge chance
  • Two-handed weapons: +15% Spirit generation from all sources


In general, there is no item trading in Diablo 3. However, loot found while playing in a party can be given to other members within a 2-hour time frame. This allowed Legendary and Set gear to be offered by boosters in form of Multiboxing and Boosting services - all of which can be found on the Odealo marketplace.

If you have suggestions or requests for different Monk builds, please let us know in the comments below.

Pictures used in this article are the intellectual property of Blizzard Entertainment.

Check out one of the best Monk builds for Season 16 and Patch 2.6.4. Inna's Mantra emerges as the best Monk set after the recent changes

Patch 2.6.4 brought plenty of changes to the power of builds, and with extreme buffs to Inna's Mantra Set, this is currently the strongest Monk build in Season 16. While there are others strong builds that remain excellent choices for all the Monk players, if you want to compete at leaderboards and push the highest GR, this is definitely your go-to build. On top of that, it's very good and fast at Bounties and speed-rifting.

To check the full list of our Best Diablo 3 builds visit: The Best Diablo 3 builds by Odealo

Table of contents

  1. General information
  2. Recommended items
  3. Recommended skills

General information

The entire build is based on the Inna's Mantra set which provides the following bonuses:

  • Increases the passive effect of Mystic Ally and the base passive effect of the Mantra by 100% (2 pieces)
  • Gain the base effect of all four Mantras at all times (Monk Only) (4 pieces)
  • Gain the five runed Mystic Allies at all times and your damage is increased by 750% for each Mystic Ally you have out (Monk Only) (6 pieces)

Thanks to Season 16 global event, where everyone has Ring of Royal Grandeur buff we are allowed to skip Inna's Radiance and use Convention of Elements Ring which provides:

  • Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison

The Inna's Mantra set is extremely powerful and versatile. Combined with The Crudest Boots it grants 7500% damage increase and all Mantra buffs, which allows you to use any skill you want, but with all available Legendaries that increases Wave of Light's damage, this is definitely the best skill choice in terms of raw damage output.

The gameplay mechanics for Wave of Light build are simple. You dash between monster packs either with Dashing Strike or Rabid's Strike passive which teleports you on Wave of Light cast, while Epiphany is active. Using Serenity with over 60% cooldown reduction makes you immune to damage over half the time spent in Rifts. This build could be played with a lot of different weapon combinations, but Kyoshiro's Blade and Rabid Strike are the best options.


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Recommended items

Equipment

Head - Tzo Krin's Gaze
Stat priorities:
1) Critical Hit Chance
2) Dexterity
3) Vitality / Increased Wave of Light damage
4) Secondary res.
Socket:
Special power:
Wave of Light is now cast at your enemy
Chest - Inna's Vast Expanse
Stat priorities:
1) Dexterity
2) Vitality
3) All elemental resistances
4) Reduced damage from elites/Secondary res.
Sockets:
(replace with Emeralds if you feel comfortable with having less all res.)
Pants - Inna's Temperance
Stat priorities:
1) Dexterity
2) Vitality
3) All elemental resistances
Sockets:
(replace with Emeralds if you feel comfortable with having less all res.)
Gloves- Inna's Hold
Stat priorities:
1) Dexterity
2) Critical Hit Chance
3) Critical Hit Damage
4) Cooldown Reduction
5) Area Damage
6) Secondary res.
Boots - Inna's Sandals
Stat priorities:
1) Dexterity
2) Vitality
3) All elemental resistances
4) Increased Wave of Light damage

Pauldrons - Lefebvre's Soliloquy
Stat priorities:
1) Dexterity
2) Cooldown Reduction
3) Resource Cost Reduction
4) Area damage%
5) Life%
Special power:
Cyclone Strike also reduces damage taken by 40–50% for 5 seconds

Bracers - Pinto's Pride
Stat priorities:
1) Critical Hit Chance
2) Fire damage%
3) Dexterity
4) Life Gain on Hit
5) Vitality
Special power:
Wave of Light also Slows enemies by 80% for 3 seconds and deals 125–150% increased damage
Amulet - Traveller's Pledge
Stat priorities:
1) Socket
2) Critical Hit Damage
3) Critical Hit Chance
4) Fire damage%
5) Dexterity
(Part of the Endless Walk set)
Set bonuses:
  • While moving, all damage taken is reduced by up to 50%
  • While standing still, all damage dealt is increased by up to 100%
Ring - Compass Rose
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Cooldown Reduction
5) Dexterity
6) Vitality
(Part of the Endless Walk set)
Belt - Inna's Favor
Stat priorities:
1) Dexterity
2) Vitality
3) All elemental resistances
5) Life%
Weapon 1/2 - Kyoshiro's Blade
Stat priorities:
1) Socket
2) High average damage
3) Cooldown Reduction
4) Dexterity
5) Area Damage%
Sockets:
Special power:
Increases the damage of Wave of Light by 150%. When the initial impact of Wave of Light hits 3 or fewer enemies, the damage is further increased by 200-250%
Weapon 1/2 - Rabid Strike
Stat priorities:
1) Socket
2) High average damage
3) Critical Hit Damage
4) Cooldown Reduction
5) Area Damage%
Sockets:
Special power:
Spirit spender skills that teleport the Monk while Epiphany is active are also mimicked on a nearby target for free
Bonus Items for Season 16
(thanks to built-in Ring of Royal Grandeur power)

Ring - Convention of Elements
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Area damage%
5) Strength
Special power:
Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison

Without the Season 16's bonus, you must equip RoRG in either your inventory or Kanai Cube, which means you no longer will be able to use Convention of Elements (or Endless Walk set)

Kanai Cube powers
Incense Torch of the Grand Temple
Reduces the Spirit cost of Wave of Light by 50%, and increases its damage by 450-500%
The Crudest Boots
Mystic Ally summons double the number of Mystic Allies that fight by your side
Obsidian Ring of the Zodiac
Reduces the remaining cooldown of one of the skills by 1 second when hitting with a resource-spending attack
Legendary Gems
Bane of the Trapped
  • Increases damage done to enemies under the control-impairing effects by 15%
    Upgrade: +0.3% additional damage per Rank
  • Gain an aura that slows the movement speed of enemies within 15 yards by 30% (Requires Rank 25)
Bane of the Stricken
  • Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%
    Upgrade: +0.01% damage per Rank
  • Gain 25% increased damage against Rift Guardians and bosses (Requires Rank 25)

Zei's Stone of Vengeance

  • Damage dealt to each enemy hit is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.
    Upgrade: +0.08% additional damage for every 10 yards, and +0.40% maximum damage bonus (at full range) per Rank.
  • 20% chance on hit to Stun the enemy hit for 1 second (Requires Rank 25)

Recommended skills

Active Skills

Wave of Light
Focus a wave of light that crushes enemies for 835% damage as Holy
Explosive Light
Instead of dropping a bell, releases 8 burst waves in all directions from the Monk, each wave dealing 830% damage as Fire, attacking all enemies in 8 yards wide, 40 yards long lines
Your main DPS skill. Simply spam it to kill enemies and it will teleport you while Epiphany is active

Mystic Ally

Passive: A mystic ally fights by the Monk's side. The ally deals 130% of their damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.

Active: The mystic ally has its damage increased by 50% for 10 seconds.


We are not picking any rune since we are getting all Mystic Allies with their bonuses from Inna's Mantra
Serenity
The Monk is enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects
Ascension
increases the duration to 4 seconds
Your main defensive ability. Try to use it on cooldown or in a dangerous situation, since we have over 60% Cooldown Reduction in this build
Epiphany
Have an Epiphany, increasing the Monk's Spirit Regeneration per Second by 20 and enabling melee attacks to instantly dash to the target for 15 seconds
Desert Shroud
Also reduces all unsaved damage taken by 50% for the duration
Great buff, that grants everything - faster movement thanks to teleportation, Spirit Regeneration for spamming WoL and the amazing Damage reduction bonus
Dashing Strike
Quickly dash up to 50 yards, striking enemies along the way for 370% damage as Physical
Blinding Speed
Damage type changes to Cold, and gain an additional 40% chance to dodge for 4 seconds after Dashing
Great Movement ability that grants additional Dodge chance
Mantra of Salvation

Passive: The Monk and their allies within 60 yards gain 20% increased resistance to all elements.

Active: The Monk and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.

Agility

Also passively gives the Monk and the other allies a 35% increased chance to dodge incoming attacks

Preferable Rune to have on Mantra, for additional Dodge chance
Passive Skills
Seize the Initiative
Dealing damage to an enemy above 75% of maximum Life grants the Monk 30% increased Attack Speed for 4 seconds. This effect does not stack
Beacon of Ytar
Reduces all cooldowns by 20%. The effect is not multiplicative with the respective stat

Harmony
40% of the Monk's single elemental resistances from items is converted to resistance to all elements

Near Death Experience
When receiving fatal damage, the Monk does not die, but is instead healed to 35% of maximum Life and refills Spirit to 35% (unless already having more). For 2 seconds, the Monk is also immune to all forms of control impairing effects.
Once triggered, this effect cannot occur again for 60 seconds.


Odealo is a trading platform for players of MMO games. It is an open marketplace for Item Farming, Power Leveling and Boosting services in Diablo 3.

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Diablo 3 Wol Area Dmg Or Vitality Ring Free

We hope you will enjoy this build as much as we did. And see you soon in the world of Sanctuary.

Diablo 3 Wol Area Dmg Or Vitality Ring 1

If you have any ideas on how we could improve this build, or if you believe the Inna's Mantra is not suitable for this title please let us know in the comments below.

Diablo 3 Wol Area Dmg Or Vitality Ring 2

Pictures used in this article are the intellectual property of Blizzard Entertainment.

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